Fight the carbon, in HD! 🐳 Beecarbonize gets a big update!

No Time To Waste update brings new cards, challenges, secrets and more.

Hello and happy greensgiving!

Wait, did I just make up that word? I guess, since its Beecarbonize update that’s on today’s menu. I wanna share some in-studio insight, but first thing first: No Time To Waste Update is live and you can play it everywhere, where Beecarbonize can be played. (That’s iOS, Android, PC and Apple Silicon Macs, for the time being)

Check out the trailer, perhaps:

Since we launched our humble climate card strategy with People in Need, we are constantly amazed by the great reactions by our player community: e-mails describing your successful strategy, tweets asking for clues how to find missing cards, even your very own maps of the game systems. Keep it all coming!

You were also asking for more, in terms of challenges, replayability, scope. And, well, we listened, because we take player feedback straight to heart.

So therefore, No Time To Waste Update brings:

  • Challenges/achievements (like “survive 70 rounds”, “win without reaching the third tipping point” or “win the hardcore mode” - wait, what?)

  • Hardcore mode with, well, more difficult gameplay. More crises, lower emission bar, tweaks to make you think and strategize more.

  • New cards! New victory path! New events!

  • New art, including my personal favorite, a very sad penguin on a thawing ice, and two new songs.

  • Number of graphical and accessibility polishes. Like a sleek animation of tipping point indicators popping up when you start a new game. Be on a lookout for these!

We are eager to a) hear how you like it b) see what highscores you can achieve! Hardcore mode should keep even the most experience strategist among you entertained for a while. Let us know!

Also big news: Another dog in the office is Midori!

You might call me biased as she is mine and my partners, but hey, could I spare you such a cute look?

Very artsy bug during development of a secret project

I can’t tell you more now, but it will be great. Just trust the process!

Tip time - German retrofuturism in Signalis!

Signalis was a perhaps best thing I could have played right after finishin Resident Evil 2 Remastered. Classic survival horror fused with clever storytelling and shifting of perspectives (game basically turns into a first-person adventure couple of times), ambiguous yet heartfelt story about identity, loss, love and cyclical suffering of all things occult, full of surprisingly refreshing German take on android cyberpunk. Less full-blown horror, but definitely very pleasantly unsettling with some memorable motifs. I loved it and you might too. Shout out to the two-person core of the dev team rose-engine!

So that would be it from me! Play Beecarbonize, tell us what you think and see you next time when there is something big to share.

And as always, thanks for your continued support. I mean it.

Ondrej
Charles Games